Novabeast Chic Science Dress
It's time for Science! With this dress and name tag you too can do important science stuff! Wow your friends with your surprisingly deep knowledge on Geodes or inject them with questionable substances without fear of being seen as a creep or a boring nerd!
This dress has a simple bone chain in the back to make the dress part flowy. In the future the tag will be able to flap about and stuff but right now it's stationary. Please suggest some textures as I intend to add more for this item in future!
>>>The content page available after purchase has my contact info in case you need support đź©ą!
Requirements and nice-to-haves:
- VRChat-compatible Unity 2022 * project with either:
- Novabeast (1.0)
- Loafe's Thicc edit (available in Novabeast Discord server)
- VRCFury (1.751.0 or newer) — see Instructions below.
- Poiyomi shader (8.1.167 and higher) — recommended you install this before importing asset. See Instructions below.
* If you have tried upgrading your Unity 2019 avatar using the Creator Companion but are encountering major issues doing so, I may be able to provide a 2019 unitypackage. Please contact me.
Included files:
- Unity package (uses VRCFury)
- rigged model (FBX)
- Textures and texture templates
- Substance Painter 2022 (.spp) files (forward compatible with later Substance versions)
- PSD file for Employee Tag
âš Photo gallery is for illustrative purposes only. Avatar and other assets are sold separately. Science lab not included. âš
Other assets shown: Blinding bangs, Corset set leggings, Punky hair
Terms:
âś… You may use on public avatars if you provide a link to this page in the description
âś… You may use this asset for personal, non-commercial purposes
âś… You may commission or sell texture commissions based off of this asset. Both parties must own the asset.
❌ You may not share or sell the unitypackage, FBX, or other files from this asset
Technical info:
- Verts: 2082
- Polygons: 3972 tris
Instructions:
Install VRCFury:
Make sure that VRCFury 1.751.0 or newer is imported into your project.
- VRCFury's site has instructions, but the easiest approach is to first install VRChat's Creator Companion and add the existing project for your avatar by choosing the dropdown next to "Create New Project" and then finding the location of the directory for your avatar. If you are starting a new Novabeast from scratch, you'll just choose "Create New Project" instead of "Add Existing Project".
If you have trouble installing or updating VRCFury to an existing project (and have exhausted the different methods listed on VRCFury's site), it's easiest to just use the Creator Companion to create a fresh project with VRCFury included, then add back additional packages and assets. Once you have the needed packages, you can generally copy-and-paste assets with both your old and new project open simultaneously, or create a .unitypackage from your old project, then import it into the new one.
Install Poiyomi Toon (optional):
Although Unity's 'Standard' shader will work just fine, I prefer to use Poiyomi. Here's how to get it.
- Download the .unitypackage for Poiyomi Toon 8.1.167 and choose Assets -> Import Package -> Custom Package, then go choose the file from your downloads folder.
If you wish to get a more-recent version of Poiyomi Toon you can visit their release page.
Import and add the asset:
- Download the ZIP file from the content page after purchase and export the contents to your folder of choosing. Afterward, choose Assets -> Import Package -> Custom Package to bring it in.
- From the Assets/NovaAssets/Clothing/NovaScientistDress folder, drag "ScienceDressPrefab" onto your avatar. Check the Hierarchy pane to make sure that it is nested one level inside of your avatar's root.
Choose the desired shader:
You may need to do this if you have a slightly different version of Poiyomi from the one used to create the dress asset OR if you prefer to simply use the Standard shader or another shader of your choice. If the asset imports textureless (usually pink) you'll need to do this:
- Select the ScienceDress one level inside of the asset. Clicking on the dress (that is, its name) within the hierarchy or on the dress within the scene should both work to achieve this.
- From the Inspector pane, scroll to the bottom and find the lone texture slot. If Unity can't find the texture, it will show "Hidden/InternalErrorShader" rather than a real shader name.
- Click the dropdown menu next to "Shader" and type Poiyomi, Standard, or whatever and select your desired shader. If you're using Poiyomi like I am, you'll pick Poiyomi toon (.poiyomi/Poiyomi 8.1/Poiyomi toon).
Build and upload the avatar!
- Upload your avatar as you normally would via the VRChat SDK Control Panel. VRCFury will show a progress bar when you're performing the upload itself as its making the modifications to your avatar.
Try it out! The dress will be off by default, and can be turned on using the radial Expressions menu under Cothing -> ScienceDress.
... If you wish to detach the asset from your avatar, you can delete the "ScienceDressPrefab" object from the scene hierarchy or just drag it off of the avatar into the scene root.
THIS IS A DIGITAL PRODUCT AND NOT REFUNDABLE.
Changelog:
2024-05-11
- Added Loafe's THICC Nova Blendshapes and created ALT version.
2024-04-19 — First posting
ZIP folder including Package with full VRCFURY integration, Substance files and PSD for Tag.